This is the online portfolio for Nixxi Mohilchock. Nixxi is a designer who has worked in the gaming industry for over 20 years. She has lent her talents to several high profile franchises including Call of Duty, Halo, Tomb Raider, Marvel's Avengers, and more. On this site you will find information about these projects and her many contributions to the gaming medium, including community efforts, independent projects, and downloadable content for PC.
Nixxi has had a long and stellar career crafting levels and encounters for video games. Specializing in developing environments and encounters for first-person and third-person action titles, she has worked with a wide array of tools including Unreal Engine, idTech, Game Maker Studio, Maya, Blender, and proprietary studio development software. Below are some of the many titles she has developed content for that have sold over the last two decades.
Here is where you'll find some of the non-commercial experiments and explorations of Nixxi's passion. In particular, she enjoys experimenting with cutting-edge game engines to produce retro 80's/90's arcade games, among other prototypes. While many of these are sample works that are not available to the public, Nixxi likes to express herself and what's on her mind through her art and other design talents.
STAR RAIDER SQUADRON is a top-down arcade shoot-em' up with tons of loot, lite RPG elements, and customizable ships - all designed with couch co-op for up to three players in mind. Currently being developed in Unreal Engine 5, STAR RAIDER SQUADRON currently has no publisher and no planned release date.
PROJECT403:FORBIDDEN is a retro gravity sim using 2D physics and rocket propulsion mechanics in which you play an asteroid miner, scrounging for resources and helping workers to unionize against the mega corporations dependent on your labor. Built in Game Maker Studio 2, it's a small passion project featuring both flight and on-foot sections with gameplay inspired by recent RPGs like the 'DEUS EX' series, 'TRANSISTOR', and 16-bit classics 'FLASHBACK: THE QUEST FOR IDENTITY' and 'SUB TERRANIA' on the SEGA Genesis.
PROJECT WINTER is a top-down, 3D stealth-adventure game for Android devices, built in Unreal Engine 4 and easily portable to Unreal Engine 5. Players touch squares to move their character in a virtual world of cyber espionage as they avoid being detected by sentinels and collect valuable cipher keys. This project is currently on hiatus while working on other personal and commercial endeavors, but shows some real promise.
PROJECT:AIR is an endless shooter prototype built in Game Maker Studio that can play in most browsers supporting HTML5 and JAVA. The game features a unique upgrade system where equipment slots can be purchased and slotted with an array of perks such as speed, health regeneration, and a modest selection of weapons. While this prototype does not function on mobile, you can play for free by clicking here.
Sometimes Nixxi creates content to download and share with the world. Here is where you can download multiplayer maps and other projects to play and distribute among friends.
This collection features 7 maps for QUAKE III ARENA in one convenient download. Included in the collection is Burning Reminders [BURNING1], Evil Gemini CTF [EG_CTF1], The Bunker [BUNKER], The Bunker CTF [BUNKER_CTF1], Korea - A Deftones White Pony Arena [KOREA], The New Sorrow [SORROW], and Mystic Gemini CTF [MG_FINAL] - created by Sock.
INSTALLATION: Unzip the .PK3 files to your /Quake 3 Arena/baseq3/ folder, run the game and select the map you wish to play from the appropriate SKIRMISH or MULTIPLAYER modes.