NIM's latest design 'Becoming Girl' is now available to purchase in the online store! Tops, leggings, canvas prints, posters, and more in multiple colors and sizes. Created using Unreal Engine and exported in high resolution for brilliant hues and sharpest detail. GET YOURS NOW!
'We Are NIM' is Nixxi Mohilchock; an industry veteran game developer based in Pacific Northwest of the United States. As both a level designer and gameplay / combat specialist, they have helped shape legendary intellectual properties such as Call of Duty, Tomb Raider, Avengers, Halo, and many others. Nixxi frequently works within Unreal Engine, with over 15 years of experience authoring content utilizing tools from Epic Games, across multiple generations of hardware and software. They have previously utilized other proprietary and commercial game engines such as idTech, Slipspace, Unity, and more.
In addition to a prolific career in video games, NIM also experiments with graphic design, music, and application development. You can find their artwork and many of their designs available to purchase in their personal online store.
CLICK HERE TO SHOP!
NIM spends much of their free time devoted to digital art, music, and independent game development - primarily focused on research and prototyping. As such, they have experience developing games, interfaces, and content for a variety of platforms beyond PC, mobile, and console. You can view some of their many projects and experiments below.
NIM is primarily focused on game development, working on several independent game projects, and utilizing various game engines in conjunction with audio and visual development software (including Blender, Photoshop, Cakewalk, Audacity, and other creative tools) to bring their art and designs to life. They are passionately interested in projects that feature positive LGBTQ+ representation for their friends and followers to experience.
CLICK HERE TO SHOP!
In production since 2018, 'Star Raider Squadron' is a love letter to arcade top-down shooters, classic 16-bit era role-playing games, and 80's neon vaporwave aesthetics. The project has made several jumps from different game engines, starting with GameMaker Studio, GameMaker Studio 2, Unreal Engine 4, Godot, and then returning to Unreal Engine 5. NIM is currently developing this title with limited contributions of assets and time from the community, and it is by far their favorite passion project. They frequently post about progress made on their social media feeds, and always eager to share new developments.
'PROJECT 403: FORBIDDEN' is an unreleased side-scrolling simulation platformer, based on classic 16-bit/arcade titles such as Sub Terrania, Lunar Lander, and Choplifter. Built in GameMaker Studio 2, the game features a full physics simulation in which players must manage fuel and haul objects like raw ore and equipment through asteroid mines in a low-gravity environment. Take on a variety of contracts to mine, transport, and even infiltrate claims by rival mining corporations for profit. Upgrade your shuttle's equipment for combat, towing capacity, and survival in the harsh environments of space. Dive into dungeons and even explore outside of your ship on foot to interact with other miners and contractors, and progress through an open-ended story of greed, unions, and extra-solar environmental catastrophy.
'Project .:AIR:.' is an arcade-style endless top-down shooter that features a mix-and-match upgrade system, allowing players to pick and choose combinations of perks like extra firepower, missiles, homing projectiles, and more. Assemble your fighter from a selection of wings, tails, and engines to customize your look and soar over the battlefield, shooting down enemy aircraft and hover tanks. Sell unwanted upgrades to repair you ship, because once it takes too much damage, it's the end of your run.
This web-based game is free to play in all browsers that support JAVA. Developed in 2014 using GameMaker Studio, 2D assets authored in Photoshop, and audio created using Buzz and Audacity. If you get a high score, take a screenshot and be sure to tag NIM at @nixxi.mohilchock.com on Bluesky.
'Project Winter' is an unreleased top-down espionage game built for Android mobile devices. Built in Unreal Engine 4, the game features human avatars navigating a world of gamified corporate cyber espionage heavily inspired by TRON and Metal Gear Solid VR Missions. Players use stealth abilities to break into virtual fortresses, avoid sentries, circumvent traps, retrieve sensitive data and complete lucrative contracts for brokers without getting caught and exposing crucial information about your location or identity. Beware; high-profile heists will bring you fame and fortune, but increased notoriety can eventually lead to your downfall. Can you crush the leader boards and change the world while staying anonymous?
NIM has over 22 years of industry experience, developing AAA titles across a broad spectrum of genres, and specializing in both scripted encounter design and level design for first-person and third-person action games. Their work has helped shape notable and legendary franchises over the last two decades.
Over NIM's decades-long career, they are and have always been a gaming hobbyist at heart; always playing, creating, and developing content for the love of gaming and the community who has always supported them. Here is where you will find downloads for old or previously released games, including maps and content created for the community prior to becoming a professional developer. While all downloads are provided for free, please consider supporting NIM's work and the charities they support via the online store.
This pack contains seven of NIM's most popular maps for Quake III Arena*, including a special collaboration remix of Evil Gemini CTF by Sock. Included in the pack is 'Bunker', 'Bunker CTF', 'Burning Reminders', 'Evil Gemini CTF', 'Deftones - Korea', 'Mystic Gemini CTF**', and 'The New Sorrow'.
* Maps are not compatible with Quake Live.
** Authored by/in collaboration with Sock.
Keep an eye on this space as more free mods and games are coming! You can help support NIM's continued work creating free content by purchasing some merch from the online store.

All portfolio titles are registered trademakrs of their respective publishers (used with permission). Projects 'Star Raider Squadron', 'Project .:AIR:.', 'Project Winter', and 'Project 403: Forbidden' are displayed for self-promotion only, and not affiliated with any respective publisher or developer. For all business and employment opportunities, please contact Nixxi Mohilchock via their professional LinkedIn page.
All page content copyright 2025 Nixxi Mohilchock. All rights reserved.
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The best way to stay current with everything NIM is up to is through their social media and streaming accounts. NIM is most active on Bluesky, but also maintains a number of curated Spotify playlists, and will sometimes make appearances live on Twitch.tv - where they will stream a variety of content such as Unreal Engine tutorials, graphic design in Photoshop, or just gaming in general with a variety of genres. NIM is also politically and socially active with several charities including Amnesty International, Girls Who Code, Red Cross, A4TE, and the ACLU.